The Grayswandir


  • Craft ID
    Far Trader; Type AT; TL 14; MCr 104.96

  • Hull
    180/450; Displacement = 200 dtons/2700 kl; Config = 2SL; Armor = 40G

  • Power
    1/2; Fusion 1260 MW; 140 Units
    Standard: 486 MW; Duration 14 days
    Combat: 990 MW; Duration 1 day
    Emergency: 1260 MW; Duration 1 day

  • Locomotion
    4/8; Maneuver = 1
    54/108; Jump = 2

  • Communications
    Radio = System; Laser = System

  • Sensors
    ActiveEMS = FarOrbit; PassiveEMS = Interstellar

  • Weapons: Offense
    1 Missile Turret x2; Missile x01; Battery x01; Bear x01
    1 Laser Turret x2; Laser x03; Battery x01; Bear x01

  • Weapons: Defense
    Sandcaster x2; Sandcaster x03; Battery x02; Bear x02

  • Controls
    Computer 5 x3 (CP multiplier x35)
    Computer 2/bis (Pax only)
    Hololink Console x 180 (Need 9388 CP, Console x Multiplier provides 9400)

  • Environment
    Basic Environment, Basic Life Support, Extended Life Support, Artificial Gravity, Inertial Compensator, Airlock x2

  • Accommodations
    Crew – 4 (2 double; 2 single)
    Passengers – 6 (6 High Passages or 12 Medium Passages)

  • Other
    Cargo 1202.5 kl/89 dtons
    Air Raft Bay (1 enclosed Air Raft)
    Fuel Scoops (540 kl/hour)
    Fuel Purification Plant (42 kl/hour)
    Waste Space = 7.54 kl


  • Operational Expenses
    Payment = 524,800/Month Cr
    Refined Fuel = 50,500/Jump
    Life Support = 20,000/Jump
    Maintenance = 104,960/Year